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Saturday, October 24, 2026

Time Is Wild: The Life Cycles of Animals and YOU. Written by Erin Silver and illustrated by Samantha Dixon. Orca Book Publishers, 2026. $21.95 ages 6 and up


"A mother elephant gives birth every five 
years, to one baby at a time. Most moms 
have up to five babies in their lifetime. 

Elephant babies drink their mother's milk
for about two years. They suck their own 
trunks, just like a human baby might suck 
its thumb.
"

Orca continues to do a tremendous job of publishing nonfiction books that have real appeal to a wide range of readers. This very engaging and informative one compares animals and humans, by detailing the passage of time concerning stages of life. Each two-page spread explores differences and habits based on these topics: pregnancy, sleeping, breastfeeding, learning to walk, eating, bathing, pooping, dressing/undressing, losing teeth, moving, growing up, leaving home, and finally, dying. 

The design is concise and familiar. The verso (left) side introduces one animal in an enlightening paragraph. The recto (right) side offers THAT'S WILD! bulleted facts that feature additional material sure to surprise readers. At the edge of the recto side there is a comparison chart for the topic that includes the featured animal, a human, and two others. Illustrations are colorful, contextual, and pleasing. There is much to learn as readers consider the passage of time and the changes that happen. The book provides an invitation for readers to think about how the lives of animals compare to their own. 

New learning has me wanting to share with you some interesting facts. I will keep it to this list: a baby giraffe is born feet first and drops 5 feet to the ground at birth; alligators can go up to 3 years without eating; cats spend 13-16 hours a day sleeping; geese poop every 12 minutes; a peregrine falcon can spot small prey from up to 2 miles away; anacondas never stop growing; and one ocean quahog named Ming lived to be 507 years old! There is so much more for readers to share, and they will love passing new knowledge along to others. 

A useful glossary is appended. 
                                                                                  


Friday, October 23, 2026

STEVE, into the great unknown. Written and illustrated by Kelly Collier. Kids Can Press, 2026. $18.99 ages 4 and up

 


"OMG!
OMG!
OMG! 

Deep breaths. Don't panic, 
Bob. After all, you packed
some emergency supplies 
just in case. 

Okay. I've got some trail 
mix. A flashlight. First aid
kit. Field Guide. Walkie-
talkies ... 

C'mon, Bob. 
Surely you are overreacting."

Young fans will be thrilled to welcome Steve back! This terrific graphic novel starring Steve the Horse is much beloved by early readers wanting their own series of books to enjoy, while also tickling their funny bone. In this fourth book, Steve is tired of the incessant boredom. No matter what his friend Bob suggests to alleviate the ennui, Steve has a reason for not making any change. After doing his best to help, Bob heads off to read The Adventures of Bluebird.  

The title sparks an idea in Steve, who is now determined to seek his own adventure; he's ready to find a new land. Bob is very concerned about Steve's inexperience and lack of planning for this exciting new endeavor. Although Steve is raring to go, Bob takes time to prepare for their upcoming excursion. Once needed supplies have been gathered, Bob is ready and full of enthusiasm. Steve is showing signs of reluctance as the walk is long, before finally finding a place to stop for the night. 

Bob asks Steve to unpack the provisions Steve has been carrying all day; only then does he learn that Steve has abandoned the heavy pack 'hours ago'. All of their food and water is gone! Bob is furious that Steve is so nonchalant about the whole thing. As rain pours down, Bob is pleased to have carried an emergency tent - only meant for one. As he watches Steve whimper and cry, he finally invites him in for some shelter and an earnest conversation. Bob leaves Steve in charge of their campsite as he searches for a shortcut home. 

What are the odds that Steve will follow Bob's instructions? Final spreads are filled with the gentle humor we have come to expect from this exceptional series. What a pair of friends Bob and Steve prove, once again, to be. 

Thursday, October 22, 2026

CAT NAP, written and illustrated by Brian Lies. Greenwillow Books, Harper. 2025. $24.99 ages 3 and up


"No mouse here. Kitten is confused. 

"Are you stuck?" Kitten asks. 
The tortoise blinks. 
"We're all bound by something." 

Kitten nips the string. 
"Now you're not." 
"Arigato." The tortoise nods. "Thank you."
Tortoise slips into a rip, 
and Kitten is alone.
" 

A wee and sleepy kitten basks in fading sunlight on the back of a sofa. Other details of this opening spread reveal a poster for an exhibit of EGYPTIAN ANTIQUITIES to be shown at the METROPOLITAN MUSEUM OF ART from May 18 - June 24, 2006. A book about the art of the world lies open on the sofa seat where a young reader left it. 

A soft scritch awakens the kitten to the sight of a tiny mouse nearby. The chase is on, with the kitten leaping through the poster's edge. The mouse skitters away with the kitten in hot pursuit, much to the delight of close-at-hand rats. Off they all go at a run, destroying the equilibrium of the Egyptian background scene. Along the way, Kitten meets up with displayed artifacts that come to life wanting to play or help. Kitten has no time to stop as the chase moves forward. 

When Kitten stops to help a bound turtle, he loses sight of the mouse. Kitten realizes at that moment he is lost. Poor thing; scared and alone until he hears a friendly voice. A kind monk offers instruction, reminding Kitten to listen to a familiar sound. That sound leads him on a welcome return to where he began his fabulous journey. 

"And like a whisper of wind, Kitten is home -
back in the shadow-filled room.
" 

Breathtaking! This engaging and truly unique journey invites young readers to explore a fascinating museum of art that spans time and history. So much is included in a distinctly original style by master artist Brian Lies. In back matter, Mr. Lies includes information about how each of the illustrations was created. He explains the challenge of making each piece of art look like the original ones. His list of media used is extensive as are the techniques (both time-tested and brand new) that brought this wonderful book to publication for young readers. He encourages readers to find their own path to making things that they love. That happens with desire, and with practice for exploring their own ideas over time. There are also notes on the original artworks featured in the book.
                                                                                  

Wednesday, October 21, 2026

Cow and Sow, written by Matthew Farina and illustrated by Doug Salati. tundra, Penguin Random House. 2026. $26.99 ages 3 and up

 


"Twirling turned into spinning. 

Hops grew into jumps.

Steps whirled into footwork. 

Unsteadiness gave way to flair. 

Days of skating passed at Shallow Pond. 

Before long, everyone had invented a 
special trick or two of their own.
"

Winter seems endless to Cow and Sow, who spend long days playing board games inside their home. Boring, and unproductive is how they feel about what is happening. Their interest has waned, and they are hungry for adventure. One chilly, cloudy afternoon, they go for a walk that leads them to the frozen pond at the edge of town. As Cow bends down to taste some winter wheat, she falls and lands on the ice. In trying to help, Sow loses her balance as well. 

They have never been on ice, and find its slippery surface quite enjoyable. Holding on to each other, they are able to stay upright while making their way across the pond. In quick time, they are can skim the surface without help, until they have to find a way to stop. The fallen snow offers a soft landing. The following day, their friends are happy to join in the merriment. Cow and Sow provide all needed instruction. With time to improve, the animals begin to find their own moves. Each is spending the days developing tricks while finding joy in this new adventure. 

When Sow is ready to show her new and very impressive move, she holds sway with the crowd. Cow is not as easily impressed. She refuses to let Sow take credit for the jump that was first hers. A real kerfuffle ensues. Before long, the arguing is louder than the sound of the ice cracking beneath them. Cow plunges into the cold water, and a rescue is quickly organized by Sow. Luckily, Cow is saved and the entire crew builds a fire at the edge of the pond in celebration. 

The disagreement is solved when the two finally consent to a favorable name for their signature move. Sure to be make readers giggle, I will leave it to you to make the discovery for yourself. 

The storytelling is filled with charm, and a great deal of fun for readers. The artwork, drawn in pencil and gouache and colored digitally, oozes emotion at every turn while also giving readers a close and careful look at a friendship that is meaningful and only slightly confrontational. Kids are going to love it. 
                                                                                     


Tuesday, October 20, 2026

The Girl Who Loves Trees, written by Nancy Cooper and illustrated by Hawlii Pichette. Owlkids, 2026. $22.95 ages 4 and up

 


"By now, the sun is high in the sky. 
I look way up and see the turkey 
vultures circling. And I hear 
chickadees chirping as they flit 
from tree to tree. 
"Cheeseburger! Cheeseburger!
Cheeseburger!" calls Grampa." 

A visit with her grandfather on the reserve, and a chance to spend time together in nature makes for a very exciting weekend for a young girl. Their time together begins with a dinner of baked beans, Grampa's favorite. After a good night's sleep, the two welcome a new day with tobacco, and their grateful thanks. After Grampa, it's his granddaughter's turn to say her prayer of gratitude. 

"Meegwetch, Creator, for giving me my grampa and my 
family. And thank you for all the trees.
" 

They hold the tobacco for a moment, and then place it on the ground near a tree. The young one loves all trees and thinks of herself as 'a tree protector'. They return home with a task in mind; to prepare for a community feast. They will offer cedar to the drummers, causing the girl to worry. Grampa assures her that she need not worry. As they share knowledge of cedar trees, they head off to the forest for a visit to Grampa's cabin. The girl is pleased to let him know what she knows about the trees she so loves. 

Their time together is shared in clear language that offers young readers a chance to understand the connections the two have to the natural world that surrounds them and offers them peace. They note the trees, the birds, and the stream that are all integral parts of the forest. Grampa shares stories from his childhood to help his granddaughter understand why the trees are so important to their people. As she helps cut cedar branches for the celebration, she again offers her gift of thanks. 

Final pages hold an explanation for the learning that has taken place, and the connections made between humans and nature. Albert Dumont is described as the inspiration for Ms. Cooper's depiction of Grampa, and offers reasons why. There is also a short list of words to know as the story is read: Creator, Meegwetch, Nokomis and Tree Spirit. 

Monday, October 19, 2026

Scritch Scratch: An Itchy Witchy Halloween Tale, written by Teri Sloat and illustrated by Zuzana Cupova. Random House, Penguin Random House. 2026. $20.99 ages 4 and up

 


"The steps are creaking
on the porch. 
The doorknob's rattling 
back and forth! 

She's out there
mumbling up her spell. 
Her cauldron's bubbling - 
what a smell!
"

I rarely post holiday books. The only reason I can give is that budgets are tight and the need to be sure you are getting the best books for the money is paramount. In that case, it might be better spent on books that reach beyond one day a year. That being said, when a book like Scritch Scratch comes along, you don't want kids to miss the joy inherent in the telling.

Three terrified kids hear a sound they do not recognize, and worry that it is the witch who makes her home in the pumpkin patch. Inside they run, lock the door and hope that her spell comes nowhere near them. The sound happens again, and they are sure they see the witch's shadow 'swooping past'. Her doings are scary and unexpected, of course. 

"She's catching snails
and slugs to use
to cast a spell on 
me and you -
"

By choosing perfect hiding places and waiting in silence, they avoid a confrontation. Soon enough, they see her shape on the face of the moon and their worry dissipates. No scritch! No scratch! They are safe. Or are they? 

Black ink and watercolor art offers a witch whose presence grows with the imaginings expressed by the terrified three. The only color (brilliant orange), beyond the contrast of light and shadow, is shown in the moon, the children's hair and cheeks, a lit match, spider legs, the witch's eye and the background for a tense scene inside the house. It definitely ups the drama. I love the rhyming storytelling that has all the 'feels' for Halloween. What a terrific read aloud it is! 

Sunday, October 18, 2026

The Hockey Song, by Stompin' Tom Connors and pictures by Gary Clement. Greystone Kids, 2026. $14.95 ages 4 and up


"SECOND PERIOD! 

Where the players dash, 
with skates aflash, 
the home team 
trails behind. 

But they grab the puck, 
and go bursting up, 
and they're down across 
the line.
"

This book was originally published in 2016 as a hardcover. I did not see it then, and I again am grateful to Sydney for sending it to me in this board book format. It is inspired by our Canadian love for hockey, and written by Stompin' Tom Connors. It is routinely heard when crowds gather to watch a hockey game played anywhere in Canada. 

Gary Clement says that his "intention in illustrating this book was to basically ignore the references to professional hockey and instead focus on the game as a true, all-inclusive and very Canadian community activity". That he does, in spades. The game starts with two players on an outside city rink ... a father and son? In no time at all, two more players join, then two more, and on it goes until there are 11, with two waiting outside the boards. Spectators continue to arrive, waiting for a chance to join the contest. 

First period is done; second period is called. All the while, the words of the song play on pages filled with action and great enjoyment. In one spread, as all players race toward readers, the excitement and energy grow until a perspective change shows what the game looks like from above. When tied, a host of players face each other as play then moves into the third period. It's the last game in the playoffs! One final flick of the wrist and the game is won - just before every single player, young and old, men and women, girls and boys, finds a place together on the rink's surface for a final photo! 

“Oh! The good ol’ hockey game,
is the best game you can name
.” 

There is so much to see and appreciate as readers pore over the pages that show a community coming together over the love of a national pastime. 

Once you listen to this, you will not be able to get it out of your head. 

https://youtu.be/v8zeB7b1uFY?si=Tcyf9o2YWpvi7IbC